AI Insights · Timothy · October 2021
Top 5 Sandbox-like Games on Android in Venezuela Q3 2021
Explore the performance of the top 5 sandbox-like games on the Android platform in Venezuela during Q3 2021. Insights include trends in weekly downloads, revenue, and active user metrics.
In Q3 2021, the top 5 sandbox-like games on the Android platform in Venezuela showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed overview based on data from Sensor Tower.
Craftsman: Building Craft from StarGame12 saw a notable increase in weekly downloads, starting from around 16.7K at the end of June and peaking at about 35.9K by the end of August. Weekly active users also showed a positive trend, rising from 111K to nearly 168K by the end of September. However, the game did not generate any weekly revenue during this period.
Roblox by Roblox Corporation experienced a steady stream of downloads, with a significant spike to approximately 37K in the last week of September. Weekly revenue fluctuated, reaching around $1.2K in the final week. The game maintained a strong active user base, climbing from 247K at the start of the quarter to 296K by the end.
Eerskraft from Gooogame had a mixed quarter. Downloads saw a significant rise in mid-August, peaking at 31.8K but later dropped to around 6.5K by the end of September. Active users also peaked in late August at about 60.1K, before declining to 27K by quarter-end. Similar to Craftsman, Eerskraft did not record any weekly revenue.
Minicraft 2020 by Daigo Game 2020 Inc. maintained a consistent download rate throughout the quarter, averaging around 12K to 13K weekly downloads. Active users showed a steady increase, ending the quarter at approximately 98.9K. There was no weekly revenue reported for this game during Q3.
Block Craft 3D: Building Game from Wildlife Studios had a challenging quarter. Weekly downloads decreased from 11K at the start of the quarter to around 1.6K by the end. Active users also saw a decline from 52.8K to 28K. The game recorded minimal revenue, with only a single dollar reported in late August.
For more detailed insights and analytics, visit Sensor Tower.